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1. 'Tiers' are **** - in Ships and Modules [original thread]
I have a D+¬j+á vu I think.. PS: and I can't be bothered to search the F&I forums for you.
- by Tres Farmer - at 2011.10.22 09:49:00
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2. QQ CCP can we please have our now useless sp back? - in Ships and Modules [original thread]
anyone found the (hidden) agenda the OP is posting under yet? what is it? - nerf T3? - boost CS/HAC? - SP transaction? - reset EVE SP wise? - make T3 cheaper? - .. Get rid of Rooms with Doors - Shortrange Jumpdrives for everybody!
- by Tres Farmer - at 2011.01.25 03:56:00
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3. There Is A Major EFT Bug Regarding The Typhoon - in Ships and Modules [original thread]
Ok, as now the mass panic has been called off can we talk about waffles please? I didn't get mine with honey. Can someone help please? support Public Idea Tracker | 24hr PLEX
- by Tres Farmer - at 2011.01.15 05:32:00
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4. Noctis - The End of Ninja Salvaging? - in Ships and Modules [original thread]
Originally by: GunsABlazn For as long as I can remember there has always been this debate about whether or not to make wrecks the property of the pilot who blew up the ship. That issue has never actually been solved. *snip* After the in...
- by Tres Farmer - at 2010.12.30 14:54:00
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5. Jump Destination no longer valid - in Ships and Modules [original thread]
Edited by: Tres Farmer on 15/12/2010 05:57:06 Originally by: Thatjyana i fleeted then tried to jump. Too far so i jumped few systems toward the carrier than re-fired a cyno. Third time i was finally in range but got the invalid destina...
- by Tres Farmer - at 2010.12.15 05:55:00
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6. Overpowered T3s are Overpowered - in Ships and Modules [original thread]
Originally by: masternerdguy I honestly think the ability to fit an interdiction nullifier + a covops subsystem is broken. Covops and recons already pass through bubble camps easily, but the ability for a tengu to warp cloaked and ignore b...
- by Tres Farmer - at 2010.12.08 04:03:00
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7. salvage rigs question - in Ships and Modules [original thread]
Originally by: General Andraax they decrease time of salvage only. this support Public Idea Tracker | 24hr PLEX
- by Tres Farmer - at 2010.12.07 09:34:00
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8. Alpha Strike - in Ships and Modules [original thread]
As you said your shells travel instant from your gun to the target you should have put the time dilatation into your equation. In this case we have 99.99% the speed of light and thus for your shells time nearly stands still. Now you have to think...
- by Tres Farmer - at 2010.12.05 06:27:00
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9. Wouldnt it be cool, if big ships would be armed like big ships? - in Ships and Modules [original thread]
If you want point defence for looks, let them rework smartbomb visual effects and name. /solved
- by Tres Farmer - at 2010.03.29 17:29:00
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10. Help a Gal pilot with a Raven problem? - in Ships and Modules [original thread]
Originally by: whitesonar So, can anyone help me out DPS my Drake and still be able to rat without waiting for my cap to recharge at an ss? A torp-raven outdamages a normal fitted HML drake (if you go for BS sized targets).. although, y...
- by Tres Farmer - at 2009.06.05 15:31:00
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11. Which Missile Duo for Class 4 WH's? - in Ships and Modules [original thread]
Originally by: Davinel Lulinvega Shield transfers are fine. Problem is if it's only 2 ships you aren't going to have nearly enough repping power with just one remote rep. Yeah, I suppose that's the problem, though the above Raven has so...
- by Tres Farmer - at 2009.05.30 09:13:00
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12. Which Missile Duo for Class 4 WH's? - in Ships and Modules [original thread]
Edited by: Tres Farmer on 30/05/2009 07:46:08 Hi there.. At the moment I run Class 3 WHs with 2 passive Drakes in Team: Drake Duo, Class 3 2x Caldari Navy Ballistic Control System 2x Shield Power Relay II 10MN Afterburner II 2x Large S...
- by Tres Farmer - at 2009.05.30 07:42:00
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13. Solo a wormhole in a nighthawk? - in Ships and Modules [original thread]
Originally by: Anda Chiyo ... but afaik you shouldn't get scrambled in a Class 1-3. You can get scrambled by sleepers in class 3 afaik from the frigs. So warping out isn't always possible. Forge '07 on Sale
- by Tres Farmer - at 2009.05.24 07:23:00
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14. Demanded: Force Recon with 3 Missile Bays - in Ships and Modules [original thread]
Originally by: Eran Laude Originally by: Tres Farmer *snip* Eve is a sandbox. *snip* Yes, it's also not risk free. Other people use the sandbox to their advantage as well. You're basically asking CCP to change the Falcon so ...
- by Tres Farmer - at 2009.01.18 12:43:00
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15. Demanded: Force Recon with 3 Missile Bays - in Ships and Modules [original thread]
Originally by: Laechyd Eldgorn actually with all logic falcon would have 3 turret slots and 1 launcher slot. Rook is the missile one so falcon would be railboat. Rook is a COMBAT recon, Falcon is a FORCE recon.. the first can't fit a co...
- by Tres Farmer - at 2009.01.18 12:23:00
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16. Demanded: Force Recon with 3 Missile Bays - in Ships and Modules [original thread]
Originally by: Mikal Drey what your asking for has dire consequences with game balance. What people have been asking for (which falls in line with what you want) is a dedicated exploration ship. With the ability to probe efficiently but h...
- by Tres Farmer - at 2009.01.18 12:13:00
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17. Demanded: Force Recon with 3 Missile Bays - in Ships and Modules [original thread]
Edited by: Tres Farmer on 18/01/2009 11:50:16 Originally by: Mikal Drey *snip* Is there any specific reason why you want the FORCE recons to have the missile slots ? Personally i feel that you have missed the whole point of the recon ...
- by Tres Farmer - at 2009.01.18 11:47:00
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18. Demanded: Force Recon with 3 Missile Bays - in Ships and Modules [original thread]
Originally by: Bellum Eternus Originally by: Tres Farmer stuff YES! The Arazu needs more missile bays!!!! (And a missile ROF bonus) Hey.. an arazu would be fine by me also.. doesn't make much sense for the gallentean point of...
- by Tres Farmer - at 2009.01.18 05:54:00
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19. Demanded: Force Recon with 3 Missile Bays - in Ships and Modules [original thread]
Edited by: Tres Farmer on 18/01/2009 05:13:37 Originally by: Lt Shard Lachesis 3 missile hardpoints *snip* Thats a COMBAT Recon, for the blind... so no cov ops cloak for this one. I specifically asked for a FORCE recon with 3 missi...
- by Tres Farmer - at 2009.01.18 05:11:00
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20. Demanded: Force Recon with 3 Missile Bays - in Ships and Modules [original thread]
Originally by: Joe to 'bring i inline' with other recons shouldnt it have 4 his; 3x turrets and 1 missle slot? Yeah.. make them all equal. I don't need an ewar ship.. I need a missile boat with cloak. Originally by: Joe Anyway,...
- by Tres Farmer - at 2009.01.18 04:21:00
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